Are you a patch notes lover? This is list of the accumulated bug fixes:
Xbox One
Aug/30/2018
– Fixed horrible bug when doing Free mode -> Quit -> Free mode.
– Fixed bug that prevented making more than 1 crater on the terrain.
– Updated CSRR Age rating PG12 -> PG15
– XVC Symbols file is now correctly uploaded (helps to investigate bugs)
Nintendo Switch
1.0.1
– Fixed bug when doing Free mode -> Quit -> Free mode.
– Fixed random graphical corruption when using the Gigaton blast vs any city and in other events.
– Fixed bug that prevented making more than 1 crater on the terrain.
– Fixed terrain rendered at incorrect height when approaching the Moon and other planets.
– Avoided vibration when the game displays Loading screen.
– Increased joystick outer dead zone.
– Improved several performance drops
Oculus Store
Aug/21/2019
– Improved compatibility on some laptops with double GPU.
Aug/30/2018
– Added Free mode option to main menu
– Fixed horrible bug when doing Free mode -> Quit -> Free mode.
– Fixed bug that prevented making more than 1 crater on the terrain.
– Fixed blinders incorrectly displaying after disabling them when tilting your head to turn.
– Fixed mouse not working correctly in main menu in desktop mode when the game works at higher resolution than Windowsis.
Sep/5/2018
– Improved/increased FOV in VR mode.
Sep/10/2018
– Fixed crash when launching the game in VR mode when your PC has 2 GPUs and the default one is not VR-ready.
PS4
1.09
– Fixed: Triangle button on PlayStation®Move activated both Turn right and Paralyze ability.
1.08
– Now you can turn around with Square and Triangle buttons on PlayStation®Move mode.
– Fixed bug when doing Free mode -> Quit -> Free mode.
– Fixed bug that rendered blinders when tilting your head after being deactivated.
– Fixed bug that prevented making more than 1 crater on the terrain.
1.07
– PlayStation®Move support added. You must turn on 2 Moves to play it. The entire game is playable with them. All tutorials redesigned.
– Free roam mode added. You must have finished the game before to play it.
– Multiple minor fixes and optimizations.
1.06
– Fixed occasional game breaking bug in Mission 9.
– Fixed game over when you use the Gigaton Blast against some props.
– Fixed VR blinders incorrectly being rendered with “Blinders off + Rotate by looking on”
1.05
– Fixed z-fighting artifact in M9 and surrounding most cities.
– Fixed random GPU artifact rendering the explanation texts in the options screen.
1.04
– Fixed a blocking bug introduced in 1.03 where the motherships in M2/M5 randomly appeared invisible and indestructible.
– Fixed a bug where the “Get rank A in all the missions” trophy didn’t unlock when achieving it in “Score attack” mode.
– Fixed a crash after the credits when you had previously visited any gas planet without approaching its surface.
– Fixed a random crash in M7/M8 when some enemies tear up buildings.
– Fixed a random crash when destroying Earth with the Gigaton Blast.
– Fixed a random multi-thread crash when approaching cities while loading the textures of the monuments.
– Now the game will start correctly in VR mode even if an unproperly configured PS VR tracks rotation but not position.
– Removed incorrect hint when game over during boss battles in M2/M5.
1.03
– Fixed a random GPU crash that could happen more likely during start up or the first 15 minutes of gameplay. This was by far the most frequent crash of the game.
– Fixed a random multi-thread crash that could happen in any load screen.
– Fixed a random multi-thread crash computing the physics of torn buildings.
– Fixed a bug where the UI counted human casualties when drilling a tunnel in the terrain and firing the gigaton blast at it.
– Fixed a bug where the terrain was improperly rendered near some small cities (the bug was present in 1.01 America, and 1.02 America+Europe).
– Fixed a crash when player destroys the pyramid-shaped enemy, then goes to another planet instead of following the next enemy to the city, then reloads the game and then destroys the pyramid-shaped enemy again.
– Fixed a crash when player gets out of the current solar system, gets out of the galaxy, enters another galaxy and, without entering any other solar system, returns to the previous one.
– Tentatively fixed bug where some of the minions ejected by the pyramid-shaped enemy couldn’t be approached.
1.02
– Fixed a crash when firing the gigaton blast at the enemy with the wrecking ball, when both the enemy and the ball were hit.
– Fixed a crash when you fire the gigaton blast at the city exactly the same frame that a big bomb creates a red explosion.
– Fixed a random crash in M5.
– Fixed a random crash when firing at the octopus-shaped enemy when it has morphed into a building.
– Fixed a random multi-thread crash when you destroy the enemy that levitates nearby vehicles.
– Fixed a random multi-thread crash when firing the world multiplying ray on the ending scene.
– Fixed a bug where the reflection in the sea was incorrect when looking vertically down.
– Fixed a bug where some tutorial texts with words in bold where incorrectly splitted into lines.
– Fixed a bug where the camera seems to not work properly in space when you turn off Tumble in non-VR play
– Added sound when entering submenus.
– Avoided vehicles driving across grass in some areas.
– Avoided momentary incorrect rendering of the sea over the cities when approaching them.